Real-Time Open Water Environments with Interacting Objects
Large bodies of water are an integral part of nature and, thus, are of high interest for interactive 3D applications, e.g., computer games and virtual environments. We present a …

Large bodies of water are an integral part of nature and, thus, are of high interest for interactive 3D applications, e.g., computer games and virtual environments. We present a …
We present a fast GPU-based method for rendering boundary sur- faces from dynamic 3D particle clouds. Instead of extracting and tracking polygo- nal meshes of boundary surfaces in …