RippleVision: Unobtrusive Gaze-Dependent Guidance via Directed Wave Motion in Virtual Reality
jerome-kudnick
This paper presents a perceptually calibrated foveated chroma attenuation framework for gaze-contingent virtual reality displays that exploits the reduced color sensitivity of …
This paper presents a perceptually guided foveated path tracing framework for real-time rendering that exploits the non-uniform sensitivity of human vision. The method combines …
Path tracing offers high-fidelity rendering but remains impractical for real-time applications due to slow convergence and noise. We present a dynamic foveated path tracing …
We present a real-time, gaze-contingent foveated rendering framework for virtual reality (VR) that integrates variable rate shading (VRS), foveated mipmap, and foveated color …