Future user interface technologies will shift away from conventional displays, mice and keyboards and will claim the joint use of our physical world. Augmented Reality bridges this …
Physical navigation presents an intuitive overview+detail technique in large high-resolution display environ- ments where users interact at different distances. Thus, the user …
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper …
We present a fast GPU-based method for rendering boundary sur- faces from dynamic 3D particle clouds. Instead of extracting and tracking polygo- nal meshes of boundary surfaces in …
Augmented Reality (AR) can be used to enhance the quality and reliability of tasks executed in miscellaneous environments. This preliminary paper describes the use of AR support in …
We introduce 3D warp brush, a new method for interactive shape modeling in an immersive virtual reality environment. 3D warp brushes are implicitly defined tools that operate on …
To advance research and improve the scientific return on data collection and interpretation efforts in the geosciences, we have developed methods of interactive visualization, with …
Egocentric distance perception over distances of 2--20 meters has been extensively studied within real world environments and within virtual environments (VEs) using head-mounted …
We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display …
Much work has been done on the development of laser pointers as interaction devices. Typically a camera captures images of a display surface and extracts a laser pointer dot …
Distributed multimedia applications typically handle two different types of communication: request/reply interaction for control information as well as real-time streaming data. …
We present a survey of different software architectures designed to render on a tiled display. We provide an in-depth analysis of three selected systems, including their …
We present the 3D Video Recorder, a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from …
We present the 3D Video Recorder, a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from …
In this paper, we report ongoing work in a new project, The Blue-C. The goal of this project is to build a collaborative, immersive virtual environment which will eventually …