Publications

(2013). Distance-Aware Bimanual Interaction for Large High-Resolution Displays. Computer Vision, Imaging and Computer Graphics. Theory and Application.
(2012). Reducing Bandwidth Consumption in Parallel Networked Telepresence Environments. Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry.
DOI
(2012). Evaluation of 3D Selection Tasks in Parabolic Flight Conditions: Pointing Task in Augmented Reality User Interfaces. Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry.
DOI
(2012). Distance-Adapted 2D Manipulation Techniques for Large High-Resolution Display Environments. Int’l Conference on Computer Graphics Theory and Applications.
(2011). Ball Detection with the Aim of Corner Event Detection in Soccer Video. 2011 Ninth IEEE International Symposium on Parallel and Distributed Processing with Applications Workshops (ISPAW).
DOI