Effect of User Roles on the Process of Collaborative 2D Level Design on Large, High-resolution Displays:1 January 2020·Anton Sigitov,André Hinkenjann,Oliver Staadt· 0 min read Cite DOIpublicationLast updated on 1 January 2020 AuthorsAnton SigitovAuthorsAndré HinkenjannAuthorsOliver Staadt← Virtual Lenses as Embodied Tools for Immersive Analytics 1 September 2020Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position Sense 1 November 2019 →